lcBlockAddText3 | Home |
HANDLE lcBlockAddText3 ( HANDLE hBlock, LPCWSTR szText, double X1, double Y1, double X2, double Y2, int Align, double HW, double Oblique ); |
hBlock | |
Handle to a block. | |
szText | |
Text string. It can contain formatting codes which allow to add specific characters. | |
X1 Y1 | |
Left bottom position of the text. | |
X2 Y2 | |
Right bottom position of the text. | |
Align | |
Text alignment. Can be either LC_TA_ALIGNED or LC_TA_FIT value. | |
HW | |
Height or width scale, depends of the Align value. If Align=LC_TA_ALIGNED then HW is width scale (height will be adjusted), If Align=LC_TA_FIT then HW is height (width scale will be adjusted). | |
Oblique | |
Oblique angle for text characters. |
Handle to created text object or NULL if the function fails. |
If zero is specified for parameters Height, WScale or Oblique, then text style values will be used for this text object. |
lcBlockAddText, Text style |